My strategy since then is to broaden a bit, starting trickling my efforts back over to the other sets of skills that I didn't focus on, since I can't seem to pick and choose where I will be working. Animation, and rigging for example, are things I'm going to focus some more research on.
I do like animation, I just became more attracted to the call of the fancy shaders and the science of light, the swiss-army-knife of tricks and techniques. Animation is "less to learn", but I feel it's far more to practice, and a less definitive answer to "is it good?" in all cases.
Now rigging, theoretically, I love. It's a little bit like programming, a little bit like model-building, and even a tiny bit artistic. But, it requires a lot of research. I don't yet have experience rigging something really complicated, just ole' Wasabe. So, I asked Kuan Qian to loan me a character.
|Kuan Qian's "Lizard Man" model, with the beginnings of a rig|
On the outside, it's less glamorous, but I do admit, it gives me the same sort of thrills of tinkering with ornate things. I'm gonna push in this direction now.
I've got tutorials to watch, rigs to examine, stuff to read before I can catch up. All the while, I still search for work; it'd be nice to be able to eat while I research.